





This mod lets you drive through fixed map objects without making them disappear. Static structures can also have animated gates, doors and barriers, and their opening and closing animations still work.
Features
- Handy for getting past fences, walls, signs, sheds, rocks, decorative parked vehicles and other static obstacles.
- Tap
CTRL+Xwhen you want to activate or deactivate the mode. - Look at an object and check the crosshair: green means you can change its collision, while red means it is protected.
- Press
DELETEto let the selected obstacle become pass-through. Changed your mind?CTRL+Zrestores the last change. - Terrain, world boundaries, water surfaces, functional triggers, registered vehicles and true moving gameplay objects stay protected.
- Your changes are saved straight away in the current savegame and come back automatically whenever the map loads.
- The most recent saved change is restored with
CTRL+Z. - Multiplayer is supported, though only the session administrator can change collisions.
Changelog
1.0.0.1
- Multiplayer support is now included, with server-managed collision changes, synchronized undo and synchronization for players joining later.





