




Dynamic Field Fires adds a dynamic rural fire system to Farming Simulator 25, bringing real risk to crops, weather, vehicles, contracts and farm management.
The mod transforms fires into a continuous gameplay layer: outbreaks can appear naturally depending on temperature, drought and environmental conditions, or due to incidents with machines. The player needs to prevent, monitor and react using fire extinguishers, flame retardant spray and strategic decisions within the mod menu itself.
Key Features
– Dynamic field fire system
– Natural risk varying by climate, temperature, time and drought
– Heatmap / risk map with visual reading of the most critical areas
– Emergency alerts and side warnings during incidents
– Map focus icon
– Firebreak gameplay with cultivated/plowed soil
– Vehicle incidents and impact on AI/contracts
– Disaster savings with configurable insurance
– Post-fire with land recovery
– Own menu in the pause menu with settings organized by category
– Multiplayer support
– Post-fire
– Once the fire is controlled, the affected area does not return to normal immediately:
– Crops may wither in the affected area
– The soil recovers
– May require plowing, liming and fertility recovery
– Replanting may be temporarily restricted
– Residual smoke may remain for a short period as a visual effect
– Economy and insurance
– The mod also adds economic consequences and protection options:
– Employment contract insurance
– Field fire insurance
– Adjustable monthly fees and deductibles
– Compensations and penalties integrated into the disaster system
– Configuration
– Most systems can be adjusted or disabled from the mod menu:
chance and difficulty
– Climate and minimum ignition temperature
– Propagation behavior
– Impact on vehicles
– Disaster economy
– Post-fire and submodules
– Gameplay objective
The mod’s proposal is to make the field more alive, unpredictable and strategic, adding a complete cycle of prevention, response, consequence and recovery, without abandoning the Farming Simulator identity.






