



Version 1.1.0.0
Version with Precision Farming
– All fields have current measurement data. (Almost) all fields should have a perfect pH value.
– I overlooked some green strips on two fields. I’ve removed these.
– This savegame now represents a total of 8.5 hours of work. The point in time is still August of the first year. No grain varieties are being cultivated. Therefore, a harvest is only possible from year two onwards.
– Here I’m providing you with a savegame that might be of interest to some XXL fans.
– I focused on Le Mechet and removed all green strips to combine adjacent fields into one.
– All roads, paths, and fences remained untouched, which doesn’t affect the overall feel of the map.
– Theoretically, with a little skill, most of the map should even be playable with the NEXAT DLC.
– The fenced pastures, of course not
– The savegame is set at the very start in August. ALL fields, meadows, barns, and production facilities belong to the first farm.
– There is no vehicle fleet, but there is €1,000,000 starting capital.
– NO additional mods are required, except those provided by the modder, so this should be cross-play compatible.
– Stones are disabled but can be re-enabled.
– All fields have been plowed, limed, and fertilized.
– It’s possible that the former grass strips still need to be limed.
– Since I’m still working on a Precision Farming variant, I’ve skipped this step.
– The Precision Farming variant will include measurement data for all fields and a perfect pH balance for all fields.
Recommended Mod:
– Precision Farming






