Growing Random Trees BETA v1.0

FS 25 Mods |
Growing Random Trees BETA v1.0


Growing Random Trees is a mod that automatically creates new trees throughout the map over time. The system analyzes the surface, slope, type of terrain and free space, after which it gradually “populates” the map with new trees, creating the effect of a living and overgrown world.

How the mod works
After a certain period of game time, the mod tries to find suitable places on the map and plant new trees there.

When choosing a location, the system checks:
– surface type
– availability of water
– presence of field
– ground angle
– free space
– collisions.

If the place is suitable, a new young tree is created.

The mod analyzes the terrain layers of the map and tries to create trees only on suitable surfaces, for example:
– grass;
– forest areas;
– natural land.

Tree growth
New trees spawn young and then grow through the standard Farming Simulator 25 system.

Supported trees
The mod uses treeTypes maps and can automatically work with most standard and modded trees.

Excluded:
– deadwood;
– transport;
– ravaged and other technical types of trees.

The mod is great for:
– realistic assemblies;
– survival cards;
– forest maps;
– abandoned/overgrown topics;
– long saves;
– dynamic change of the world.

PS
The mod is in the testing stage, there may be errors, write comments, ask, share bugs.


Author: BMProd

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Farming Simulator 25 mods open the door to endless ways to customize and elevate your game. With free tools and tweaks that make every hour more immersive, you can shape your game exactly how you like. Try the FS25 Growing Random Trees BETA v1.0 mod to give your game a fresh touch of atmosphere, and explore countless other options to keep upgrading your experience, all without limits.
Useful Information: How to install FS25 Mods | FS25 Guides | Complete Modding Guide | Download FS25 Game

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