


FS25 Working Width Options – JD adds adjustable working-width configurations to compatible Farming Simulator 25 implements.
Choose between:
– Default – Uses the equipment’s original working width
– 25 m
– 50 m
The mod also includes colored working-width guides to help show the actual edge of the working area. Guides can be toggled with F2, and the selected width is shown through the normal F1 help display.
It also adjusts compatible AI/work-area markers so AI workers can better follow the selected working width.
Features
– Default / 25 m / 50 m working-width options
– Colored crop/working-width guides
– F2 guide ON/OFF toggle
– AI marker adjustment
– Improved fertilizer-spreader guide alignment
– Works with many implements that use the FS25 WorkArea system
– Multiplayer and dedicated-server support
BETA 2
– Working-width choices
– Default
– 25 m
– 50 m
– Removed the old 100 m option
– Working-width guides
– Colored crop/working-width guides remain
– F2 toggles guides ON/OFF
– F1 shows the selected working width and guide status
– Guide placement was rewritten to better follow the actual WorkArea direction instead of assuming every implement is built the same way
– Fertilizer spreaders
– Fixed spreaders where the guides were badly offset
– Added support for spreaders using several WorkAreas
– Improved centering of 25 m / 50 m spread patterns
– Handles differently rotated WorkArea layouts better
– Mowers
– Fixed the issue where selecting 25 m could make each individual mower deck 25 m and create a huge total cut
– 25 m now means 25 m TOTAL mower cutting width
– 50 m means 50 m TOTAL mower cutting width
– Uses actual MOWER cutting WorkAreas rather than conditioner/swath/drop areas
– Added handling for folding/multi-section mowers
– Added small overlap between mower WorkAreas to prevent thin uncut strips
– Mower guides use the same cutting-width basis as the mower WorkAreas
– Removed continuous mower WorkArea rewriting while driving because that was causing inconsistent cutting
– Plows and cultivators
– Fixed the problem where some 50 m plows could give the false:
– “Attach tool to vehicle with a turned-on motor!”
– Plows/cultivators now resize the actual WorkAreas without moving AI marker transforms that can be tied into the hitch/folding hierarchy
– AI / Steering Assist
– Tested a global AI-width synchronization
– That caused the F1 menu to flicker and vehicles to lose steering
– That aggressive live synchronization was removed
– The mod no longer repeatedly forces Steering Assist/course refreshes while driving






