Real Vehicle Breakdowns v0.9.6.4

FS 25 Mods |
Real Vehicle Breakdowns v0.9.6.4


The mod is still in beta.

Changelog 0.9.6.4:
– When a vehicle was dirty, the “dirty time” did not reset after washing it.
– As a result, when the vehicle became 100% dirty again, overheating occurred immediately. The bug has been fixed.
– github issues#157 – Vehicles automatically turned off after some time while motor is running in idle
– github issues#155 – When vehicle in service, PLayers cant join server
– github issues#152 – Add estimated duration for Inspection & Service
– github issues#139 Updated – Vehicles with Hood Animation — List Needed
– github issues#114 Updated – List of vehicles / mods excluded from Real Vehicle Breakdowns specialization
– Code optimization

Changelog 0.9.6.2:
– Conflict with FS25_EnhancedVehicle mod, TEMP and RMP displays are disabled.
– MP Bug – fixed
– Code optimization (plus 2-5 FPS)
– RVB ExactFillRootNode warning – fixed

Changelog 0.9.6.0:
– Rethinking Automatic Engine Shutdown Disable Logic
– Rethinking RVB Specialization Exclusion Logic
– If workshop hours are disabled, the finish time is now calculated correctly.
– Own or mobile workshops are always open; inspections, service, or repairs can be started anytime,
but the work duration may slightly increase due to mechanic dispatch time being simulated.
– DescVersion increased
– Added new mod icon

Changelog 0.9.5.9:
– RVB menu optimization
– Keep your vehicle clean! 100% dirt + player-set daily service time = increased wear (engine, thermostat)
– In cold conditions, the usable battery charge decreases, making starting more difficult.
– If the vehicle is not used, the battery loses 3% of its charge per month.
– In the vehicle workshop menu, the status of each vehicle is displayed, indicating whether it is currently under inspection, service, or repair.
The expected duration of the process is also shown.
– If the vehicle has a hood animation, it automatically opens during inspection/service/repair.
– github issues#138 – Conflict with Dashboard Live

Changelog 0.9.5.8:
– MP Bug

– The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
– Vehicles can only be repaired on the basic vehicle workshop -Trigger.
– This was implemented because many players had difficulty using the mod in FS22.
– The generator of the vehicle only loads the battery if the engine runs at the idle speed.
– The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
– This version is only used for test purposes and errors can occur.

Recommended Dependencies (to avoid errors):
Wind Turbines Charging Station mod (i.e., FS25_electricChargeStation) – by HoT online Team
JCB E-tech Powerpack (i.e., FS25_JCB_Powerpack) – by RossN Mods

Mod Conflict
If you are using the Real Vehicle Breakdowns (RVB) mod, do not use the:
FS25_DisableTurnOffMotor – it will prevent the engine temperature from rising

If you experience excessively fast component wear on a server, it is recommended to shut down the vehicles’ engines before time acceleration or sleeping. If the issue persists after this, please report it.


Author: MathiasHun

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Farming Simulator 25 mods open the door to endless ways to customize and elevate your game. With free tools and tweaks that make every hour more immersive, you can shape your game exactly how you like. Try the FS25 Real Vehicle Breakdowns v0.9.6.4 mod to give your game a fresh touch of atmosphere, and explore countless other options to keep upgrading your experience, all without limits.
Useful Information: How to install FS25 Mods | FS25 Guides | Complete Modding Guide | Download FS25 Game

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