




Changelog v1.5.1.0
– The number of densityHeightTypes channels has been increased
– Added the ability to cut rye, triticale, spelt, buckwheat, flax, mustard, beans, and lentils with a windrower
– Changed the texture of flax straw
– Changed the texture of spruce trees
– Added the ability to plant spruce trees
– Added new crops: poppy, millet, lentils, lavender and beans
– Changed the buckwheat cultivation period
– Added new products: millet, lavender oil, dried lavender, poppy oil, poppy cake
– Added a new production point in the store: lavender dryer
– Added harvesters for lavender harvesting – they are in the cotton harvesting section
Welcome to Lipinki! A small Polish map perfect for smaller devices! The map includes:
– 66 fields
– 98 areas
– Biogas plant
– Sawmill
– Several collection points
– Gas station
18 new crops: rye, triticale, spelt, alfalfa, clover, mustard, buckwheat, flax, green rye, silage maize, rye with vetch, field grass, mustard as a catch crop, millet, poppy, lentils, beans, lavender
New products: blueberries, blueberry cake, blueberry milk, blueberry jam, blueberry juice, cream, pumpkins, pumpkin cake, mustard, buckwheat, OSB boards, wood pellets, linseed oil, dried mushrooms, blueberry cakes, lavender oil, poppy seed oil, poppy seed cake, dried lavender, millet groats
– Spruce saplings available in the store
– Several production locations, including a carpenter, spinning mill, and dairy
– Many new production points available in the store adapted to new products
– Changed wheat, barley, and oat cultivation periods
– Changed road traffic
– DLC compatibility Precision Farming
– Multiterrain
– Many terrain textures and ornamental plants available in the store
– Ability to obtain straw by harvesting sorghum, corn, rapeseed, and soybeans
– A new type of straw: flax straw, which can be used in the spinning mill
– Several forest areas
– Missions involving transporting wood, destroying rocks, and removing dead trees
– Varied terrain
– Autumn and winter details, such as snowmen and leaf mounds
– New collectibles
– And much more.
Changelog v1.1.0.0
– A new crop has been added – alfalfa
– Many new trees have been added to the store
– New translations added
– The appearance of trigger markers has been changed
– Bushes that could not be painted on the map have been removed from the store
– Fixed the price of the starter cultivator, which was too high
– The biogas plant building was slightly moved to increase the space at the liquid manure unloading site
Changelog v1.2.0.0
– Removed a tree near field 41 that partially overlapped the field
– Changed the texture of grass and decorative plants
– Slightly improved map performance
– Added a greenhouse with blueberries for purchase in the store
– Added bunker silos adapted for alfalfa for purchase in the store
– Added a lot of new things for production in existing places
– Added the sale of berries to the greenhouse keeper
– Added a berry processing point for purchase in the store
– Slight changes to the appearance of the terrain
Changelog: v1.3.0.0
– Added 7 new crops: rye, triticale, spelt, buckwheat, mustard, clover, flax
– Made some corrections to alfalfa
– Added new products: pumpkins, pumpkin pie, osb boards, wood pellets, mustard, linseed oil, dried mushrooms, buckwheat groats
– Added many new factories available in the store adapted to the new production possibilities
– Improved occluder mesh in one of the houses in the village
– Moved the mailbox on the fence of the starting house
– Slightly changed the traffic
– Changed wheat, barley and oat cultivation periods
– Added flax straw, which can be used in the spinning mill – it has the same texture as regular straw
– Added the possibility of obtaining straw from rapeseed, soybeans, corn and sorghum
Changelog v1.3.0.1
– Added Precision Farming DLC compatibility
– The ability to mow buckwheat with a windrower has been removed
Changelog v1.4.0.0
– Objects under the map have been removed
– A few decorative plants have been added in some places
– Changes have been made to crops: rye, triticale, spelt
– Removed generation of tramlines in alfalfa and clover fields in Precision Farming DLC
– Added new crops: green rye, silage maize, vetch rye, field grass, mustard cover crop
– Fixed Czech translation
– Added Japanese translation
Changelog v1.4.0.1
– Changes have been made to the production of fabric and rope from flax straw
– Several improvements have been made to new crops
– Stubble compaction has been added for many crops
– Fixed a bug with the textures of alfalfa and clover bales after being wrapped
– Fixed floating trees on the map edges
– Removed several duplicate trees on the map edges
Changelog v1.4.0.2
– Improved farmlands a bit
– Added numerous new ground textures for painting
– Fixed non-seasonal growth of several new crops
Changelog v1.5.0.0
– Improvements have been made to some crops
– Cotton, clover, and alfalfa generation has been disabled in NPC fields
– Improvements have been made to some models
– Added multiterrain
– Added Polish license plates
– Added the production of blueberry buns in bakeries
– Removed the ability to cut rye, triticale, and spelt with a windrower
– Added ornamental plants for painting in the shop
– Increased the number of collectibles
– Added new forest areas
– Added a new sales point for wood and wood chips
– Added the ability to purchase static farms
– Added the ability to open multiple gates on the map
– Added compatibility with the fishing system
A new savegame is not required, but due to the change in the number of densityHeightTypes channels, all loose items on the ground, such as lime, potatoes, straw, etc. will disappear from the saves. Additionally, due to the change in the buckwheat cultivation period, it may be necessary to remove the current buckwheat crops and sow them again!



