

This mod allows you to manually attach your implements.
Changelog 0.9.2.5:
Fixed an issue with adapters and implements that use SkipNodes.
– This mod allows you to manually attach implements to a towing vehicle.
– In the general settings, you can choose whether attachment should continue to be automatic or be manual
– If you choose manual attachment, the message “Exit to attach” will appear when you approach an implement.
– After exiting the vehicle and moving to the attachment point, you can attach the implement using the Q key.
– The hydraulic connections, air lines, and electrical connections can then be manually connected using the Y key.
– The PTO shaft can be connected separately using the Z key.
Trailers and implements with a jaw coupling are an exception:
– These attach automatically as soon as you position the drawbar precisely against the implement’s coupling point.
– If manual coupling is enabled in the settings, you only need to connect the cables yourself after automatic coupling.
– If manual coupling is disabled, the cables will connect automatically as soon as the device is coupled.
– All key bindings can be freely assigned in the settings. The “Coupling” action uses the standard in-game key bindings.
– Feel free to check out Prodax’s mod presentation (available from November 8, 2025 at 7:00 AM): YouTube
– You can report errors and bugs in the BayernGamers bug tracker.



